Initialize engine version: 4.2.0f4 (38efbd14869d)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [atiu9pag.dll 8.14.1.6105]
    Renderer: ATI Mobility Radeon HD 5470
    Vendor:   ATI
    VRAM:     1015 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: D:\White track\White track_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\White track\White track_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\White track\White track_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\White track\White track_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\White track\White track_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\White track\White track_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\White track\White track_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\White track\White track_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.071 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
Platform assembly: D:\White track\White track_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: D:\White track\White track_Data\Managed\Boo.Lang.dll (this message is harmless)
ArgumentOutOfRangeException: Index is less than 0 or more than or equal to the list count.

Parameter name: index

1
  at System.Collections.ArrayList.ThrowNewArgumentOutOfRangeException (System.String name, System.Object actual, System.String message) [0x00000] in <filename unknown>:0 

  at System.Collections.ArrayList.get_Item (Int32 index) [0x00000] in <filename unknown>:0 

  at UnityScript.Lang.Array.get_Item (Int32 index) [0x00000] in <filename unknown>:0 

  at create.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentOutOfRangeException: Index is less than 0 or more than or equal to the list count.

Parameter name: index

1
  at System.Collections.ArrayList.ThrowNewArgumentOutOfRangeException (System.String name, System.Object actual, System.String message) [0x00000] in <filename unknown>:0 

  at System.Collections.ArrayList.get_Item (Int32 index) [0x00000] in <filename unknown>:0 

  at UnityScript.Lang.Array.get_Item (Int32 index) [0x00000] in <filename unknown>:0 

  at create.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentOutOfRangeException: Index is less than 0 or more than or equal to the list count.

Parameter name: index

1
  at System.Collections.ArrayList.ThrowNewArgumentOutOfRangeException (System.String name, System.Object actual, System.String message) [0x00000] in <filename unknown>:0 

  at System.Collections.ArrayList.get_Item (Int32 index) [0x00000] in <filename unknown>:0 

  at UnityScript.Lang.Array.get_Item (Int32 index) [0x00000] in <filename unknown>:0 

  at create.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ArgumentOutOfRangeException: Index is less than 0 or more than or equal to the list count.

Parameter name: index

1
  at System.Collections.ArrayList.ThrowNewArgumentOutOfRangeException (System.String name, System.Object actual, System.String message) [0x00000] in <filename unknown>:0 

  at System.Collections.ArrayList.get_Item (Int32 index) [0x00000] in <filename unknown>:0 

  at UnityScript.Lang.Array.get_Item (Int32 index) [0x00000] in <filename unknown>:0 

  at create.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Создание сохранения
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Чтение сохранения
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

UnloadTime: 2.495852 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 209.
Total: 2.838184 ms (FindLiveObjects: 0.045971 ms CreateObjectMapping: 0.324925 ms MarkObjects: 0.498545 ms  DeleteObjects: 0.444540 ms)

UnloadTime: 0.756968 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 209.
Total: 2.261531 ms (FindLiveObjects: 0.029011 ms CreateObjectMapping: 0.138360 ms MarkObjects: 0.493189 ms  DeleteObjects: 0.089711 ms)

Чтение сохранения
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Platform assembly: D:\White track\White track_Data\Managed\System.Core.dll (this message is harmless)
Запись сохранения
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

